![]() Feel free to dial the number on the telephone. After, look out the window to the left to notice a billboard with a phone number on it. Anyway, if you look out your window, Henry will notice someone standing at the entrance to the subway, and they will descend down the stairs eventually. So that was a dream, eh? Shortly after the cutscene, either move forward or examine the phone to the right – either way, Henry will try the phone to find that it doesn't work. "My whole world has suddenly turned insane." When you're ready to continue, turn around and move back towards the hall.Įnjoy the cutscene and the opening credits. ![]() Head over to the far wall to notice a creepy face on the wall there – you'll automatically turn towards it and a comment will be displayed if you walk near it, which you must do. Feel free to check out some things in this area, but nothing is really relevent. Head down the hall, hearing TV static blasting within the air. Henry has been locked in his apartment room for five days and has been having strange nightmares.Īfter the cutscenes and you're out of bed, exit the rusty, bloody bedroom, hearing the classic scream of pain. Portal - portals connecting Room 302 and various Worldsįrom the start, the story is displayed. However, the walkthrough works just as fine on Easy and Hard Difficulty, and puzzles and bosses are described for all levels. Note: This walkthrough was written while playing on Normal Difficulty Level, and so enemy numbers and locations may slightly vary.
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